Go Back   Bombshock Forums > Fringe Topics > Weaponry and Combat

Reply
 
LinkBack Thread Tools Display Modes

  #61 (permalink)  
Old 09-12-2008, 05:39 AM
crazy white guy crazy white guy is offline
Senior Member
 
Join Date: May 2008
Posts: 368
Rep Power: 0
crazy white guy is an unknown quantity at this point
Default

I'd say the highest hopes I would be is:

- Protection from small weapons
- Communications to someone with enough sensory equipment to be useful
- Standard rifle
- a decent range of movement
- enough mobility to advance on an enemy and run away if they got a gun bigger than you

All of that is possible at the moment. I dont know why more people arent doing it.
Reply With Quote

  #62 (permalink)  
Old 09-12-2008, 05:50 AM
bloodlusta's Avatar
bloodlusta bloodlusta is offline
Senior Member
 
Join Date: May 2008
Posts: 308
Rep Power: 0
bloodlusta has a little shameless behaviour in the past
Default

they are, it is called the land warrior integrated combat system. it is designed to give soldiers detailed information about the enemy position and movements. Also some parts in development are strength improvements and camouflage, however they are having major issues with these and will not be combat ready for the next 10 years.

Land Warrior Integrated Modular Fighting System Army Technology
__________________
Si vis, para bellum.
If you seek peace, prepare for war
Reply With Quote

  #63 (permalink)  
Old 09-12-2008, 07:12 AM
Draven's Avatar
Draven Draven is offline
Senior Member
 
Join Date: Apr 2008
Location: Earth
Posts: 320
Rep Power: 0
Draven
Default

I'd go with.

1. protection from small arms and fragmentation devices...
2. enhancing natural close combat ability
3. increase potential mobility
4. enhance senory levels beyond limitations
5. increase communication between unit members
6. protection from NBC threats
7. enhanced individual firepower and ranged capibilities
8. Ability to limit enemy equiptment and weapons in combat situations
__________________
You can kill the man but never the idea that fuels the man's thirst of vengence...
Reply With Quote

  #64 (permalink)  
Old 09-12-2008, 08:50 AM
Steve_TPF's Avatar
Steve_TPF Steve_TPF is offline
Senior Member
 
Join Date: Aug 2005
Location: Melbourne, Australia
Posts: 1,245
Rep Power: 0
Steve_TPF is an unknown quantity at this point
Send a message via MSN to Steve_TPF
Default

That's a pretty big list. Are we talking about the suit that we would like to see, or something that could conceivably be built by an individual in a garage?

If we're talking about fantasy fighting suits then the sky's the limit.
__________________
(When reason fails...) "Violence is the answer." - Edwin Chaffey
Reply With Quote

  #65 (permalink)  
Old 09-12-2008, 10:38 AM
Draven's Avatar
Draven Draven is offline
Senior Member
 
Join Date: Apr 2008
Location: Earth
Posts: 320
Rep Power: 0
Draven
Default

Quote:
Originally Posted by Steve_TPF View Post
That's a pretty big list. Are we talking about the suit that we would like to see, or something that could conceivably be built by an individual in a garage?

If we're talking about fantasy fighting suits then the sky's the limit.
Nope I already designed the concept when I was younger (15-ish). Suit uses metalic plating which has a reusable factor compared to the cermic plates they use presently, though the ceramics are only slightly safer and slightly lighter. Its enough to meet the first requirement, however I propse interlocking plates for flexibility, next I'd add use steel blades with back-hooks (think hunting knives with the skinning edge) on the elbows and knees; that would effectively boost climbing mobilty and combined with interlocking plates would boost close combat ability and mobilty in the same move.

Enhancing senory limitation would not take allot techo saavy gear, simply combine a hearing aid with comunication device this increasing one's natural sense of hearing with a "dog eared" style helmet that focuses the audio signals. A thermal sensor in the center of the helmet would allow both night vision and easier targeting in low light conditions. Communication would use a voice recongnition system much like voice dialing on cell phones and a small key pad for silent communcation, heads up GPS display and even LAN access.

A combination of the stardard MOPP (military bio-chem protection suits) and a divers wet suit, both protecting the wearer from limited NBC threats and concealing a heat signature. In combination with micro-waza and/or sub-sonic immiters built into the chest of the suit or on the shoulders could drown out radio transmitions and cause enemy soldier to suffer from head aches, nausia and pain limiting their ability to focus in combat (purely option but possible).

The final factor, I'll cover is increasing weapon potential, this sin't so much a suit matter as arming soldiers with better weapons. Namely using a moderized AR-10 style rifle. Which is a higher caliber and effective out to 700 yrds (630 meter) which compared to the M16 600 trds (550 meters) and of course bringing back the old M60 assault barrels but for the 240B which would make them carry friendly weapons. This would increase weapons power by (my estimation four times normal) light infantry fire power.

of course my design is more for light and fast combat teams and not a sustainable military force since the primary focus is on attacking power. Also the possibility of a forearm mounted CO2 power grappling cannon/launcher would again increase the soldier's mobilty in mountainous terrain. But would require that the soldier can carry his wieght up the rope, no batman pully system.

AR10: AR-10 - Wikipedia, the free encyclopedia
Cartridge 7.62x51mm NATO
Action Gas-operated, rotating bolt
Rate of fire 700 rounds/min
Muzzle velocity 820 m/s (2,700 ft/s)
Effective range 630 m (700 yd)

M16: M16 rifle - Wikipedia, the free encyclopedia
Cartridge 5.56x45mm NATO
Action Gas-operated, rotating bolt
Rate of fire 800-900 rounds/min, cyclic depending on model
Muzzle velocity 3,200 ft/s (975 m/s) (M16A1)
3,050 ft/s (930 m/s) (M16A2)
Effective range 550 m (600 yd)
Feed system Various STANAG Magazines.

AR-10 A2 CARBINE
__________________
You can kill the man but never the idea that fuels the man's thirst of vengence...
Reply With Quote

  #66 (permalink)  
Old 09-13-2008, 06:24 AM
Steve_TPF's Avatar
Steve_TPF Steve_TPF is offline
Senior Member
 
Join Date: Aug 2005
Location: Melbourne, Australia
Posts: 1,245
Rep Power: 0
Steve_TPF is an unknown quantity at this point
Send a message via MSN to Steve_TPF
Default

Did you happen to compile a list of tools/equipment for this project, and do a cost estimate? Even what you have proposed sounds expensive.

Perhaps Black_Devil can tell us what tools, materials and funds he has availible. Then we'll take it from there.
__________________
(When reason fails...) "Violence is the answer." - Edwin Chaffey
Reply With Quote

  #67 (permalink)  
Old 09-13-2008, 07:48 AM
Draven's Avatar
Draven Draven is offline
Senior Member
 
Join Date: Apr 2008
Location: Earth
Posts: 320
Rep Power: 0
Draven
Default

Quote:
Originally Posted by Steve_TPF View Post
Did you happen to compile a list of tools/equipment for this project, and do a cost estimate? Even what you have proposed sounds expensive.

Perhaps Black_Devil can tell us what tools, materials and funds he has availible. Then we'll take it from there.
Never built one but the estimated mass production costs to somewhere around $100,000 and I'd need a full machine shop to put one together. Not much different then standard body armor, weapons, NVGs etc as a full set.
__________________
You can kill the man but never the idea that fuels the man's thirst of vengence...
Reply With Quote

  #68 (permalink)  
Old 09-13-2008, 01:47 PM
Steve_TPF's Avatar
Steve_TPF Steve_TPF is offline
Senior Member
 
Join Date: Aug 2005
Location: Melbourne, Australia
Posts: 1,245
Rep Power: 0
Steve_TPF is an unknown quantity at this point
Send a message via MSN to Steve_TPF
Default

So unless Black_Devil has an incredibly large allowance it's out of his reach. Try scaling it back a little.
__________________
(When reason fails...) "Violence is the answer." - Edwin Chaffey
Reply With Quote

  #69 (permalink)  
Old 09-13-2008, 02:36 PM
Bankraped's Avatar
Bankraped Bankraped is online now
Senior Member
 
Join Date: Aug 2008
Location: Rural Ireland
Posts: 106
Rep Power: 0
Bankraped is an unknown quantity at this point
Default

What I was thinking for a hud was one of those paper thin LCD screens(HP unveils paper-thin flexible screen technology - News - Monitors).
Information could be projected on to it in the helmet or perhaps it could be worked into a wrist worn "Command Panel" (Like the thing Leela wears in Futurama)? One major issue for this would be power supply. Perhaps solar panels could be integrated into low-risk areas of the body?
__________________
I said haiku, lol.
You go five seven and then
go five again, lol.
Reply With Quote

  #70 (permalink)  
Old 09-14-2008, 12:59 PM
Delirious's Avatar
Delirious Delirious is offline
Member
 
Join Date: Jul 2008
Posts: 37
Rep Power: 0
Delirious is on a distinguished road
Default

Quote:
Originally Posted by Bankraped View Post
Perhaps solar panels could be integrated into low-risk areas of the body?
Don't even consider it.
For the most part, solar panels rely on weather and/or time of day to be remotely efficient or else they would simply weigh you down. Alot of suit space is lost when a battery with sufficient capacity is used to store the energy.

Keep up the good attitude.
Reply With Quote

  #71 (permalink)  
Old 09-14-2008, 03:08 PM
Bankraped's Avatar
Bankraped Bankraped is online now
Senior Member
 
Join Date: Aug 2008
Location: Rural Ireland
Posts: 106
Rep Power: 0
Bankraped is an unknown quantity at this point
Default

There are these "Everlasting" flashlights which you just have to shake to recharge. Could some of those types of powercells be integrated into the arms and legs?
__________________
I said haiku, lol.
You go five seven and then
go five again, lol.
Reply With Quote

  #72 (permalink)  
Old 09-15-2008, 09:58 AM
bloodlusta's Avatar
bloodlusta bloodlusta is offline
Senior Member
 
Join Date: May 2008
Posts: 308
Rep Power: 0
bloodlusta has a little shameless behaviour in the past
Default

all of these ideas are interesting but what happens when they have to swim? also the cost of such equipment will be through the roof. nations would only be able to field very small armies and these could be taken out by aircraft with ease. leading to stalemates.
Think about the cost


US forced to import bullets from Israel as troops use 250,000 for every rebel killed - Americas, World - The Independent (a little off topic, just to show you how much just the ammunitions cost. i couldn't find the article about how much it costs the US army to kill 1 insurgent, i think it was around $25M but can't confirm)
__________________
Si vis, para bellum.
If you seek peace, prepare for war
Reply With Quote

  #73 (permalink)  
Old 09-15-2008, 11:47 AM
Draven's Avatar
Draven Draven is offline
Senior Member
 
Join Date: Apr 2008
Location: Earth
Posts: 320
Rep Power: 0
Draven
Default

Quote:
Originally Posted by bloodlusta View Post
all of these ideas are interesting but what happens when they have to swim? also the cost of such equipment will be through the roof. nations would only be able to field very small armies and these could be taken out by aircraft with ease. leading to stalemates.
Modern militaries already field some pretty small armies, the US/NATO/UN military machine is based on the concept of small teams warfare. My idea was based on the initative of fielding a smaller, faster and harder hitting comabt force. That basic small teams warfare model is used by the modern military; is because smaller teams can be used to make larger armies (more conventional), offers less need for seperate training as the orgional airborne units had to be; as most infantry units before 1945 used a human wave method of attack, and because smaller teams are harder to locate it makes their effectiveness against larger forces all the more effective. When I went through infantry school we broke everything down to two man buddy teams...

Infantry tactics - Wikipedia, the free encyclopedia
Infantry Organisation for Small Unit Actions.

The model for my Infantry Combat Suit had three basic models; Land, Amphibious & Airbourne. The Land based as I discribed above would be favored for desert terrain. The Airborne systems would use a hang-glider or parachute type rig to increase their mobility, but would sacrofice amor but be able to employ across a greater range and never use the climbing blades. The amphibious was only a slight variation of the land based, with a foam padding that would make it lighter in water then on land and would include a oxygen tank for underwater application. There was also a plastic underwater habitat that use the diving bell type concept so that infantry would hide out of sight in lakes, streams and rivers.

Interestingly enough a support element could use a UAV (I called it a spy drone when I thought up the idea myself; but mine had basic weapons to) to find and attack an enemy position while a small infantry team infiltrated and attacked a larger force with superior fire power. The problem with small teams is they work great until you start taking casualties, reduce the damage taken to a small team (increase armor, camouflage or limit enemy weapons/equiptments effect) and you have a better chance at winning.

Assuming that my armor designed was used and at least one in two had the microwave jammer technology. Any electronics; radios, NVGs, electronic detonators etc would be useless. If I have night vision and you don't of I have radio communications and you don't what does that do to your ability to stop my smaller force? I'm invisible at night, your not. I can call in fire support (air strikes, artillary etc) and you can't. More so, the microwave tech at close ranges might even set off your mines, grenades and ammo. Then again a focused microwave beam would be able to set of your ammo, gas cans etc and heat your fire arms up to a point they'd be unuseable. Its a vicious cycle I know lol...
__________________
You can kill the man but never the idea that fuels the man's thirst of vengence...
Reply With Quote

  #74 (permalink)  
Old 09-15-2008, 07:10 PM
crazy white guy crazy white guy is offline
Senior Member
 
Join Date: May 2008
Posts: 368
Rep Power: 0
crazy white guy is an unknown quantity at this point
Default

Quote:
There are these "Everlasting" flashlights which you just have to shake to recharge. Could some of those types of powercells be integrated into the arms and legs?
No. There's a reason that flashlights and wristwatches are the only things that they use the technology for. The watch battery charger uses the movement/inertia from your arms swinging while you walk to generate 1V to charge the battery over the course of the day. The flashlight uses the jacking off motion to generate 2V-5V of power. Most communications systems need a minimum of 3V and that must be continuous power. Given that the device would have to power the HUD, The comm. system, An electronic firing system if that is what is used, The suit would need heating and cooling systems. All this stuff would need power, some can be done with 'smart' chemicals(heating and cooling) but others would be just way too much constant draw for a generator like that.

Lets just look at the minimums that our current tech. does

HUD: 3V
1.3km Signal booster: 12V
Short range radio: 6V
Location one way beacon: 2V
Lighting: 3V-12V
A 'black box' type system:2V-12V
Optics 3V-6V

Also take into account that your going to get a 5% - 15% loss from resistance and all the fun shit.

Last edited by crazy white guy; 09-15-2008 at 07:28 PM.
Reply With Quote
Reply

Bookmarks



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 05:01 PM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.